Το ξέρατε ότι namae σημαίνει όνομα;


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 AnimePlanet Forums Αρχική σελίδα    Games    Final Fantasy XIII versus
Ground_zero
Δημοσιεύθηκε: Παρ Ιούν 25, 2010 10:01 am
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Συμμετέχει από: 18 Δεκ 03 Δημοσιεύσεις: 2281 Τόπος: Right behind you... Τώρα Βλέπω: Mesa sto myalo sou....
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Kazama Ken-Shin
Δημοσιεύθηκε: Παρ Ιούν 25, 2010 12:53 pm
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Συμμετέχει από: 06 Μάρ 06 Δημοσιεύσεις: 553 Τόπος: London
Off-topic mode: χαίρομαι που ξεκαθαρίσαμε τα παραπάνω και πραγματικα GZ ελπίζωνα καταλαβαίνεις πώς ότι έγραψα το έκανα με κάθε καλή διάθεση... Nothing but good feelings here Razz

On-topic mode:
Ελπίζω πολύ σύντομα να δούμε κάποιο βίντεο για το gameplay του versus XIII για το οποίο πολλά διαβάζουμε και όλο με την γλύκα μένουμε... (αμα το gameplay animation είναι on par με αυτό που είδαμε στο βίντεο με του στρατιώτες θα χοροπηδάω από χαρά κανα χρόνο)

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Itachi_kun1990
Δημοσιεύθηκε: Παρ Ιούν 25, 2010 1:12 pm
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παιδες gameplay στο TGS ανιπομωνω

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Ground_zero
Δημοσιεύθηκε: Παρ Ιούν 25, 2010 2:28 pm
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Συμμετέχει από: 18 Δεκ 03 Δημοσιεύσεις: 2281 Τόπος: Right behind you... Τώρα Βλέπω: Mesa sto myalo sou....
Emena mou ftanei na einai epipedou KH san gameplay.

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pit-bull
Δημοσιεύθηκε: Παρ Ιούν 25, 2010 3:44 pm
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Συμμετέχει από: 03 Σεπ 05 Δημοσιεύσεις: 571 Τόπος: Volos Τώρα Βλέπω: Variemai na allazw kathe vdomada
Ta grafika pantws ta spane! Den perimena kati ligotero apo Se. Kai to setting mou aresei modern world me magia. Prosekse kaneis allos oti sto soundtrack apo to trailer elege kyrie eleison h idea mou htan?

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Itachi_kun1990
Δημοσιεύθηκε: Τρι Ιούν 29, 2010 10:05 am
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να και κατι λιγα νεα απο το dengeki
Παράθεση:
omura revealed to Dengeki Playstation a couple of other details about the game's development.


- Game Scenario is fully done at this point
- Character designs are definitive and will be shown in due time
- Clothes Design are done


αυτα με κανουν να πιστευω οτι ισως το παιξω τελος του χρονου αρχη του επομενου. ΑΝΥΠΟΜΟΝΏ

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Ground_zero
Δημοσιεύθηκε: Τρι Ιούν 29, 2010 10:09 am
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Συμμετέχει από: 18 Δεκ 03 Δημοσιεύσεις: 2281 Τόπος: Right behind you... Τώρα Βλέπω: Mesa sto myalo sou....
Telos xronou exei FFXIV, to VSXIII argei akomh

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Itachi_kun1990
Δημοσιεύθηκε: Τρι Ιούν 29, 2010 10:15 am
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Συμμετέχει από: 17 Δεκ 07 Δημοσιεύσεις: 3134 Τόπος: Θεσσαλονίκη Τώρα Βλέπω: Naruto,One piece,toriko,hunterXhunter,buddy complex,space dandy και πολλά ακόμα
εμ ναι μιλαμε για την squαre ειναι game που ανιπομωνω περισοτερο απο ολα τα τελευταια 3 χρονια

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Kazama Ken-Shin
Δημοσιεύθηκε: Τρι Ιούν 29, 2010 3:15 pm
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Συμμετέχει από: 06 Μάρ 06 Δημοσιεύσεις: 553 Τόπος: London
Μας έχει κάνει να υποφέρουμε στην αναμονή τα τελευταία χρόνια η SE... μόνο το Starcraft της Blizzard έχει κάνει κόσμο να περιμένει πιο πολύ από FF games...

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Ground_zero
Δημοσιεύθηκε: Τετ Ιούν 30, 2010 9:51 am
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Συμμετέχει από: 18 Δεκ 03 Δημοσιεύσεις: 2281 Τόπος: Right behind you... Τώρα Βλέπω: Mesa sto myalo sou....
kala mhn sygrineis twra Starcraft kai Diablo 3 (kai Doom 3) se kathysterish.
Afta ta perimenoume 5 kai 6 kai 10 xronia...
H Square oti kathysterei, to kathysterei ligous mhnes.

Hmeromhnia kykloforias gia VS XIII den yparxei opote proswpika tha elega me tipote den to vlepoume fetos.

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Itachi_kun1990
Δημοσιεύθηκε: Τετ Ιούν 30, 2010 1:09 pm
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Συμμετέχει από: 17 Δεκ 07 Δημοσιεύσεις: 3134 Τόπος: Θεσσαλονίκη Τώρα Βλέπω: Naruto,One piece,toriko,hunterXhunter,buddy complex,space dandy και πολλά ακόμα
αυτο να λεγεται στην ευρωπη και αμερικη και γενικα εκτος japan δεν υπαρχει περιπτωστη να βγει φετος παντος περιμενουμε ημερομηνιες και παλι αυτο ειναι μονο η αρχη το θεμα ειναι οτι προχωρα παρα πολυ το παιχνιδη γιατι εδωσαν βαρυτητα εκει. Το καλο που εκανε το απλο xiii ηταν οτι εκαναν αποσβεση το budget και εχουν και κερδος οποτε μια χαρα δουλια εχει να πεσει

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Itachi_kun1990
Δημοσιεύθηκε: Τρι Αύγ 03, 2010 3:40 pm
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Συμμετέχει από: 17 Δεκ 07 Δημοσιεύσεις: 3134 Τόπος: Θεσσαλονίκη Τώρα Βλέπω: Naruto,One piece,toriko,hunterXhunter,buddy complex,space dandy και πολλά ακόμα
Καιρό είχε να υποθεί κάτι σε αυτό το thread, Μιας και το βρήκα τακτοποιημένο είπα να σας δείξω μια σούμα από το τι ακριβώς περιέχεται στο versus. Ενόψει TGS 2010 θα δούμε και treiler gameplay το οποίο θα δείτε ο,τι παρακάτω ο,τι είναι μίξη FF-KH δεν είναι μόνο μιας από τις δύο σειρές θα είναι κάτι νέο. Επίσης το design των άλλων χαρακτήρων είναι υπό κατασκευής και θα έχουμε ορισμένες αλλαγές από όσα είδαμε στα treiler. Λοιπών αυτά που θα δείτε παρακάτω. spoiler γιατί πρόκειται για μακρινάρι

Spoiler:
Παράθεση:
DEVELOPERS

Director, Game Design, Creative Design, Character Design, and Base Story
Tetsuya Nomura

Producers
Shinji Hashimoto, Yoshinori Kitase

Image Artwork
Yoshitaka Amano

Mechanic Concept
Takeyuki Takeya

Clothes Design
Hiromu Takahara

Scenario Writer
Kazushige Nojima

Music
Yoko Shimomura

Main Programmers
Hiroshi Harata, Kentaro Yasui

Planning Directors
Yuichi Kanemori, Takayoishi Nakazato

Planning Director (World)
Takeshi Endou

Planning Director (Event)
Jun Akiyama

Graphic Director (Character Model)
Tomohiro Kayano

Graphic Director (Animation)
Tatsuya Kandou

Graphic Director (Map model)
Masahide Tanaka

Graphic Director (Visual Effects)
Shuichi Sato

Graphic Director (System Menu)
Takeshi Arakawa

Art Director (Character)
Tomohiro Hasewaga

Art Director (Map)
Takayuki Ohtachi

Movie Director
Takeshi Nozue
OUTLINE
-Final Fantasy XIII and Final Fantasy Versus XIII are two related titles that focus around the “Fabula Nova Crystallis” myth.

-Final Fantasy Versus XIII is not a sequel or a spin-off of Final Fantasy XIII, but a whole new game for the PS3 system. It has a completely different world, settings and characters in comparison to Final Fantasy XIII.

-Versus in Latin means “to turn around” and in English it means “against”. Both translations are the main keywords for this game.

-Early Final Fantasy Versus XIII artwork showed dark and heavy images in comparison to Final Fantasy XIII?s white background. This is going to be translated to the game in a very particular way.

-Premises and experiences that haven?t been seen in other Final Fantasy games or other games in general will be present in Versus XIII. It?ll be something truly interesting.

-Versus XIII is a title that will unite the nostalgia of the past Final Fantasy games and will tie it to a whole new way to experience the franchise. Level and overall design will be extremely valued in this game.

-This game will involve a lot of action, but old Final Fantasy elements will be present as well. They will be taken to a whole new level with the technology that Crystal Tools and PS3 are able to provide.

-Real-time graphics is what you?ll see in most of the cutscenes, but fear not, CGI is also present even though there won?t be much of it. This change has happened because the development staff has reached their target render for the world and the characters. Therefore, Jun Akiyama and the planning directors decided to scrap most of CGI scenes and re-do them in full real-time.

WORLD
-The world where Noctis resides is a place with a different culture. It has advanced technology protected and blessed by the crystal. The surroundings of his family?s kingdom are often called “Outside World” or “Outer World”.

-With the destruction of the Outside World?s crystal?s the land begins to become a ruin and this is seen throughout the areas early, but there are still other cities with technology and heavy firearms but no longer protected by the Crystals. Noctis? kingdom is very advanced, but the costumes and rules are still seen as the ones from middle ages, mainly when it comes to royal matters. Magic will have an important and intriguing role in the game.

-Noctis? kingdom has been protecting the crystal from generation to generation and this burden is passed down onto him. The “Outside World” Armies decided to invade the kingdom to retrieve the crystal and they won?t stop until they get it.

-A lot of cities like Venice and Tokyo are depicted within the game and serve as an inspiration for the locations in general.

-Goddess of Death/Shinigami – Etro is worshipped in the game and it is a fal?Cie.

STORY
-With life-like characters and a truly painful story the main theme the team wants to showcase is “Bounds” and how the characters relate to it.

-It?s a dark and sad story which aims to show how heavy and painful the burden that the heroes are carrying is, how painful their paths can be, and how important flashes of happiness are in a world ravaged by greed and despair. The keyword for Versus XIII story is misery, and it can be applied to all main characters.

-Early regions in the game are heavily inspired by western “bang-bang” movies.

-The main design key point for the clothes is “Jet-black” and there will be a lot of scenes and circumstances where this design will show mainly because it is compatible with the mood of the game. Hiromu Takahara is working on the character clothes and his designs will be heavily influenced by the asymmetric forms as they have always been.

-Again only because Final Fantasy XIII and Final Fantasy Versus XIII bear the same basic “myth” those games have completely different stories and characters.

-The hero, Noctis, attends a celebration party held in commemoration of the “Agreement concerning the Peaceful use of the Crystal” being created between two countries and as a Prince who will soon inherit the King title he meets the heroine of the game, Stella, for the first time.

GAME SYSTEM
Open field
-Players will find a big world map with vast fields where the players will be able to explore as far as the eye can reach except the mountains.

-Use of a car for a faster movement is possible and will come in handy a lot of times due to the distance between places.

-It?s possible to fly airships over the world just like in older Final Fantasy titles.

-Terrain diversity is much more detailed and vast than in Final Fantasy XIII.

-The day and night cycles, and floating of the clouds are done by physical calculation. It was decided to be made this way to have a smooth change between the cycles, and to have a more dynamic light system which reflects the mood of a certain region/place.

Seamless
-The game is basically seamless, the only loading the player will experience is between large areas. Also they?re implementing a type of loading that happens while watching an event scene. This way it?s possible to give players the most immersive experience they have ever had.

-The monsters wander throughout the field and sometimes hostile ones appear suddenly to ambush you. It?s been confirmed that a lot of different kind of monsters exist.

BATTLE SYSTEM
-It will be different from the battle system of Final Fantasy XIII. Versus XIII will draw the nostalgic feeling from old Final Fantasy titles and blend it with a whole new concept.

-Elements of TPS: The action and the pace will be similar to the battles of Kingdom Hearts but united with new mechanics. Both, FF and KH, styles will be mixed into this game.

-Seamless Battles

-Battles will take place in real-time environments using all regions of the field, from up high buildings to down low streets.

-Some battles will happen in very intense places throughout the game, such as vertical locations.

-Two or more weapons can be used by Noctis, and they?re summoned by him whenever he feels like it.

-There will be different plastics of attack depending on the weapon Noctis chooses. Those weapons can also be used as a shield alongside the crystal power.

-Weapons can be customized and what is obtained in the early stages of the game can be used until the end.
INTERVIEWS
Mr. Hashimoto interviews Tetsuya Nomura (Twitter)
"Mr. Nomura: (On Versus XIII completion rate): It?s already possible to fly with an Airship on the World Map but the progress level of each setting is different and some parts still don?t tie together."


Interview with Tetsuya Nomura on the TGS 2009 Handcam showing for Versus XIII (Famitsu.com)
"We prepared this off-camera footage from the game to easy people down and show them the game is still in development, this footage was from a technological verification we often do"

"Noctis riding a motorcycle? - Hahaha, Maybe."

"Development accelerated quite a lot since last spring and we have good prospects for it and it'll accelerate even more when FFXIII is completely finished."


Interview with Tetsuya Nomura on TGS 2008 Closed Mega Theater trailer for Versus XIII. (Famitsu.com)


Interview with Producer Mr. Shinji Hashimoto on “FFXIII” (Famitsu)
“Versus XIII on Xbox 360? There are no plans for that at all. There is no change about this game situation and It?ll release on the market exclusively on the PS3 system.”

“Mr. Nomura likes to focus on only one platform when developing a game”


Interview Final Fantasy Versus XIII with Nomura (Dengeki Online)


Fabula Nova Crystallis interview with 5 Key people (Famitsu.com)


Fabula Nova Crystallis Directors Interview (Famitsu.com)

DEVELOPERS COMMENTS
"Don?t be fooled by the dark mood the trailer leads you to, what you?ve seen is merely a representation of what?s to come but I can disclose that the character (Noctis) is not solitary or dark even though the burden he carries is very heavy" - Tetsuya Nomura on Versus XIII main character, Noctis Lucis Caelum.


"I would say misery and worry play a huge part in the story and when the plot was being first considered I spoke with Mr. Kitase and we decided to take an even more “sad? direction for the story" - Tetsuya Nomura on Versus XIII Story


"People will cry because of the story, they will get involved into it and will be crying for a whole week and on!"- Yoshinori Kitase giving his view on Versus XIII story


"It?ll be that awful?? We?ll balance it very well because playing and seeing those unpleasant sad scenes for hours could become a problem for avid players so we?ll work on that" - Tetsuya Nomura responding to Kitase's comments.


"KH team is involved with the gameplay system and they already have the knowhow from other titles. Of course it?s not a Kingdom Hearts-like system because it's a “FF” title and we have previous "FF" staff with us, so it?ll be a balanced mix of those two with lots of action. Imagine it for yourselves because I can?t say anything!" - Tetsuya Nomura on Versus XIII gameplay and battle system.


"Latin is a very mysterious language that no one uses on a daily basis anymore. Doesn?t matter what kind of word we use in Latin, people all around the world won?t be able to understand and yet appreciate it. That?s what we wanted, a sense of equality between the everybody" - Tetsuya Nomura explaining why they're using Latin in the game.


"It?s title means “Sleep” and the tune is about it and alot of real situations we see everyday. - Tetsuya Nomura on Somnus"


"Somnus, the song is represented by the “shut-eye” in the game?s logo, as for more details you?ll have to wait because Producer Hashimoto does not allow me to talk further" - Tesuya Nomura hinting at the game's plot.


"Artwork and pre-production are all done by now. And I want to make a “FF” title that has not been seen before, so we?ll experiment a bit before we show some more things" - Tetsuya Nomura on the game's development (2006)


"We?ll have a level and upgrade system to be operated, it doesn?t mean that because in the trailers he has all those weapons the player will too when they actually start the game. - Tetsuya Nomura on the gameplay system.


"Well, if the player isn?t able to level up by his own work and fighting it?s not an RPG, right?" - Tetsuya Nomura on gameplay features.


"Swords will gather and appear depending on the player?s will to go after them. That trailer image is nothing but a representation. And we decided as a development option to make him that strong for the trailer. But don?t worry, Noctis can be as strong as you seen in the trailers if you have the will to do it" - Tetsuya Nomura on the character development


"The Crystal is enshrined inside the pillar behind Noctis throne we?ve showed a little in previous trailers. But, no one knows the content inside this pillar because they don?t see it" - Tetsuya Nomura on the so talked Crystal


"Yes, it?s one of the most central points in the game" - Tetsuya Nomura on the Crystals role for the story.


"Myth VERSUS Real" - Kazushige Nojima explaining Versus XIII in one phrase.


-Noctis can move faster while teleporting from location to location on the battle field as seen in the trailers.

-His companions have other weapons and abilities yet to be revealed.

OTHER INFO
Curiosities
-A subwindow that copies Noctis? expression will be shown in the bottom of the page, just like Kingdom Hearts but extremely more detailed.

-Summon beasts are in the game and to obtain them they have to be defeated like in Final Fantasy XIII.

-Yoshitaka Amano artworks will appear as paintings throughout the game and they will not be exclusive to fal?Cie Etro.

Small Things You Might Not Have Notice
-The Yoshitaka Amano painting of fal'Cie Etro is being held up by a giant statue of the Grim Reaper, which is symbolic and stressing the point that fal'Cie Etro is the Goddess of Death.

Ξέρω παίδες πολύ διάβασμα αλλά ενδιαφέρον. BTW PS3 EXCLUSIVE

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oruka karu ota tatoyito, koro noreo koros taka. urame, nikume, soste mini kouiki oni mai. nigete, nigete sein shiomi tsokumai. soste itsu kara, oreta nazi omote oreno mai koi
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Itachi_kun1990
Δημοσιεύθηκε: Παρ Αύγ 13, 2010 8:20 am
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Συμμετέχει από: 17 Δεκ 07 Δημοσιεύσεις: 3134 Τόπος: Θεσσαλονίκη Τώρα Βλέπω: Naruto,One piece,toriko,hunterXhunter,buddy complex,space dandy και πολλά ακόμα
Λοιπόν έχω κάποια πολύ καλά νέα. έχει γίνει leaked στα japanese sites ο,τι το versus θα εμφανιστεί στα μαγαζιά τις ιαπωνίας στο τέλος του χρόνου. Σύμφωνα με τα ενιμερωμένα podcast στο ff-xiii.net καθώς και σε έμπιστα site δείνουν release date για τέλος του χρόνου. Αυτό δεν μου φένεται παράλογο καθώς τώρα είναι στην διαδικασία του voice acting. Οπότε συντομότερα από όσο περιμέναμε θα το έχουμε στα χέρια μας. Βασικά τόσο καιρό μας είχαν στο περίμενε με κάτι λίγα scans και ένα treiler που έγινε extended μετά. Και ξαφνικά θα δούμε αρκετά στο TGS καθώς και μαθαίνουμε ο,τι πλησιάζει η ώρα του.
Περιμένω μέχρι τις 16-19 του Σεπτέμβρη για να δω και gameplay

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oruka karu ota tatoyito, koro noreo koros taka. urame, nikume, soste mini kouiki oni mai. nigete, nigete sein shiomi tsokumai. soste itsu kara, oreta nazi omote oreno mai koi
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Ground_zero
Δημοσιεύθηκε: Παρ Αύγ 13, 2010 8:03 pm
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:: ANiME.LoRD :: :: ANiME.LoRD ::

Συμμετέχει από: 18 Δεκ 03 Δημοσιεύσεις: 2281 Τόπος: Right behind you... Τώρα Βλέπω: Mesa sto myalo sou....
Egw pistevw oti tha to pane gia 2011.
Tha diksei.

_________________

www.finalfantasy-gr.tk
http://www.youtube.com/user/GamersOdyssey
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Itachi_kun1990
Δημοσιεύθηκε: Κυρ Αύγ 15, 2010 3:09 pm
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:: ANiME.LoRD :: :: ANiME.LoRD ::

Συμμετέχει από: 17 Δεκ 07 Δημοσιεύσεις: 3134 Τόπος: Θεσσαλονίκη Τώρα Βλέπω: Naruto,One piece,toriko,hunterXhunter,buddy complex,space dandy και πολλά ακόμα
Να και μερικά πράματα που είπε ο Nomura στο tweeter πρόσφατα για το versus. Well τα περισσότερα τα περίμενα να ναι έτσι
Παράθεση:


-"Versus has had many difficulties, and past method of production have been completely inapplicable, but these are the difficulties of birth, so we are working hard. We have a lot to announce, but because we're going in order, I can't say too much yet." -Nomura

-"There have been many questions regarding fields. It's not a completely open world. It's like the 2D FF games in HD. Although, in terms of looks, it's not a top-down view, it's like the screenshots that have been released. You'll move through the world from that view." -Nomura

-"Agito and Versus have different production styles and progress states, but they're both presently undergoing voice casting. 3rd's recording will end shortly. Next up is Agito." -Nomura

-"There are a number of unannounced titles. These will come before Agito and Versus. Some have finished voice recording. Announcements will take place in Japan." Nomura

-"The battle planner for Versus appeared in my dream. 'Have you thought about effective use of Blizzard,' I said angrily. And then woke up." -Nomura

-"It's still a secret of what we'll show to public regarding it at TGS. We're kind of reluctant to pick what we'll show yet. By the way, good morning. Nice to see this site is getting alot of reputation and fans. How did everybody enjoy their Bon Festival recess? I went to the supermarket." -Nomura

-"VERSUS movie sequences that were shown to public a while ago look completely different now, and I was happily surprised by it. Game sequences are evolving progressingly and variously and the Video Works has evolved beyond beyond anything by all means. The real footage, it's like a picture taken in real life." -Nomura

_________________
oruka karu ota tatoyito, koro noreo koros taka. urame, nikume, soste mini kouiki oni mai. nigete, nigete sein shiomi tsokumai. soste itsu kara, oreta nazi omote oreno mai koi
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